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Computing and ICT

think | create | understand | change 

Vision

“A high quality computing education equips pupils to use computational thinking and creativity to understand and change the world

(“National curriculum in England: computing programmes of study”, Department for Education). 

The aim of the Computing Department at Newfield School is to be a centre of excellence and lead the way in providing cutting-edge, exciting, challenging and inclusive learning opportunities for all of our students, to encourage creativity and equip them with the knowledge and skills to understand and change the world in our digital age.  Hence the department mission statement: think | create | understand | change.

From September 2014, ICT in the National Curriculum has been replaced by Computing with new statutory programmes of study. Computing is an academic discipline with its own body of knowledge that can equip pupils to become independent learners, evaluators and potentially designers of new technologies. There are three distinct strands within Computing, each of which is complementary to the others: Computer ScienceInformation Technology and Digital Literacy

At Newfield School we are proud to offer an exciting and new curriculum that is designed to inspire learning and excite our learners in preparing them for further study or vocational opportunities in an increasingly digital workplace.

Lower School Curriculum

All students throughout Years 7 and 8 have a single Computing lesson each week. Termly topics follow a theme and involve elements of computational thinking, practical coding challenges and computing theory. Homework is set and marked weekly.

Year 7 Termly Topics

Autumn Term:

Using computers safely effectively and responsibly (E-Safety).
CEIAG (Careers Education, Information, Advice and Guidance).
UK Bebras Computational Thinking Challenge (all students take part in this international competition).
Database development.

Spring Term:

Physical Computing using the BBC MicroBit.
Understanding computers (Binary, understanding the CPU).

Summer Term:

Games programming in Scratch.
CEIAG (Careers Education, Information, Advice and Guidance).
First steps in Small Basic programming.

Year 8 Termly Topics

Autumn Term:

HTML and website development.
CEIAG (Careers Education, Information, Advice and Guidance).
UK Bebras Computational Thinking Challenge (all students take part in this international competition).
Spreadsheet modelling.

Spring Term:

Flowcharts and Pseudocode.
Networks.

Summer Term:

Introduction to Python programming.
CEIAG (Careers Education, Information, Advice and Guidance).
Computer crime and cyber security (E-Safety).

Upper School Curriculum

Students can choose to study a three-year linear GCSE in Computer Science (OCR GCSE Computer Science J276) with 2 lessons per week in year 9, and 3 lessons per week in years 10 and 11. Terminal assessment consists of two written exam papers and a non-exam controlled-assessment (programming project).

Year 9 Programmes of Study:

Students are introduced to the Python programming language, and learn computational thinking skills such as abstraction, decomposition and algorithmic thinking to create robust solutions to programming challenges and problems. They will also learn how to interpret, correct and complete algorithms using pseudocode and flow diagrams, and the use of records and SQL to store and search for data.

Year 10 and Year 11 Programmes of Study:

Students follow the OCR GCSE Computer Science specification which includes the following topics: Systems Architecture, Memory, Storage, Wired and wireless networks, Network topologies, protocols and layers, System security, System software, Ethical, legal, cultural and environmental concerns, Algorithms, Programming techniques, Producing robust programs, Computational logic, Translators and facilities of languages, Data representation.

Enquiries about learning and courses in the Computing department are welcome, please contact: Mr D Craddock, Head of Computing (dcraddock@newfield.sheffield.sch.uk

Extracurricular opportunities

The computing lab G3 is open every Wednesday and Thursday lunchtime for students to drop in and further develop their computing and programming skills.
There is also an after-school student-run ‘Coding Club’ on Tuesdays from 3pm to 4pm.

Resources 

In Computing lessons we use a variety of both online and ‘desktop’ applications and resources to support learning and teaching. Many of these are freely available to download or access online, either on laptops/desktop PCs or mobile devices such as phones and tablets. Links to some of these resources are given below for students to access in their own time. Before accessing or downloading resources please check that you have permission from parents/carers. 

E-Safety: 

www.thinkuknow.co.uk 

Computational Thinking: 

http://lightbot.com/flash.html

Game Design and Development: 

http://www.sploder.com

https://ceilfire.com

http://www.gamemaker3d.com 

https://www.touchdevelop.com/

Cryptography & Security:

https://www.cia.gov/about-cia/headquarters-tour/kryptos/index.html 

Python Programming: 

https://www.python.org/

https://snakify.org/

https://books.trinket.io/pfe/

http://pythontutor.com/

http://codingbat.com/python

Other Programming languages:

https://www.madewithcode.com 

https://www.microbit.co.uk 

https://www.codecademy.com  

http://www.w3schools.com

http://runbasic.com

https://www.visualstudio.com

https://unity3d.com

Computer Science & IT: 

http://www.gcflearnfree.org/office2013

http://www.teach-ict.com

http://www.reviseict.co.uk/games

http://www.gcsecomputing.org.uk

http://www.cambridgegcsecomputing.org

http://www.bbc.co.uk/education/subjects/zvc9q6f

Exam & Revision Links 

http://www.ocr.org.uk/qualifications/gcse-computer-science-j276-from-2016